Skip To Main Content
 
Beaverton School District
Beaverton School District

Beaverton Schools

2nd Grade Science Learning Targets

Science, 2

ALT 1 - Matter - Classify Materials

Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.

ALT 2 - Matter - Properties

Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.

ALT 3 - Matter - Dis-assembly of an Object

Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object.

ALT 4 - Matter - Change by Heating and Cooling

Construct an argument with evidence that some changes caused by heating or cooling can be reversed and some cannot.

ALT 5 - Ecosystems - Sunlight and Water

Plan and conduct an investigation to determine if plants need sunlight and water to grow.

ALT 6 - Ecosystems - Dispersing Seeds

Develop a simple model that mimics the function of an animal in dispersing seeds or pollinating plants.

ALT 7 - Biological Evolution - Diversity

Make observations of plants and animals to compare the diversity of life in different habitats.

ALT 8 - Earth's Place - Earth Events

Use information from several sources to provide evidence that Earth events can occur quickly or slowly.

ALT 9 - Earth's Systems - Wind and Water Impact

Compare multiple solutions designed to slow or prevent wind or water from changing the shape of the land.

ALT 10 - Earth's Systems - Land and Water

Develop a model to represent the shapes and kinds of land and bodies of water in an area.

ALT 11 - Earth's Systems - Water

Obtain information to identify where water is found on Earth and that it can be solid or liquid.

ALT 12 - Engineering Design - Simple Problem

(Grades K-2) Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

ALT 13 - Engineering Design - Shape of Objects

(Grades K-2) Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

ALT 14 - Engineering Design - Compare Problemsh

(Grades K-2) Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.